Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
---|---|---|---|---|---|---|
- (A)(D)(X)(I) 1,99 | 36 kills: 13, deaths: 23 | 36% | 1.069 Not Qualified | 37.00% +2.52 skill (1) | ||
- Trampas 0,100 | 22 kills: 13, deaths: 9 | 59% | 939 Not Qualified | 49.16% +2.03 skill (1) | ||
- SHEKO 0,100 | 12 kills: 2, deaths: 10 | 17% | 1.087 Not Qualified | 35.44% +2.58 skill (1) | ||
- DanielIonut 0,100 | 3 kills: 2, deaths: 1 | 67% | 935 Not Qualified | 49.56% +2.02 skill (1) | ||
- Mit13 0,100 | 2 kills: 0, deaths: 2 | 0% | 1.056 Not Qualified | 38.17% +2.47 skill (1) | ||
- vhhg 0,100 | 1 kills: 0, deaths: 1 | 0% | 993 Not Qualified | 44.00% +2.24 skill (1) | ||
Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
Worst Enemy |
SHEKO Better avoid this opponent next time |
Skill Booster |
SHEKO Gain optimal skill by winning next confrontation |
Push Over |
DanielIonut Collect your easy points here |
Skill Sponsor |
vhhg Paid his dues, better thank this opponent next time around |