Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
---|---|---|---|---|---|---|
- Engineer_LV 0,100 | 24 kills: 6, deaths: 18 | 25% | 1.159 Not Qualified | 31.14% +2.75 skill (1) | ||
- ZYZZ 0,100 | 15 kills: 4, deaths: 11 | 27% | 1.112 Not Qualified | 35.08% +2.60 skill (1) | ||
- Juliet 100,0 | 1 kills: 0, deaths: 1 | 0% | 1.020 Not Qualified | 43.53% +2.26 skill (1) | ||
- [OGHF]RickOShea 0,100 | 1 kills: 1, deaths: 0 | 854 Not Qualified | 59.24% +1.63 skill (1) | |||
Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
Worst Enemy |
Engineer_LV Better avoid this opponent next time |
Skill Booster |
Engineer_LV Gain optimal skill by winning next confrontation |
Push Over |
[OGHF]RickOShea Collect your easy points here |
Skill Sponsor |
[OGHF]RickOShea Paid his dues, better thank this opponent next time around |