| Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
|---|---|---|---|---|---|---|
- Billy![]() 0,100 | 56 kills: 45, deaths: 11 | 80% | 1.063 Not Qualified | 73.46% +1.06 skill (1) | ||
- Jesus![]() 0,100 | 55 kills: 26, deaths: 29 | 47% | 1.340 Not Qualified | 48.89% +2.04 skill (1) | ||
- [SUPER]BHATTI![]() 0,100 | 25 kills: 17, deaths: 8 | 68% | 1.143 Not Qualified | 67.05% +1.32 skill (1) | ||
- kike![]() 0,100 | 12 kills: 12, deaths: 0 | 952 Not Qualified | 80.93% +0.76 skill (1) | |||
- AGAS![]() 0,100 | 8 kills: 6, deaths: 2 | 75% | 924 Not Qualified | 82.55% +0.70 skill (1) | ||
- iKon![]() 0,100 | 8 kills: 5, deaths: 3 | 62% | 1.137 Not Qualified | 67.60% +1.30 skill (1) | ||
- anton![]() 0,100 | 3 kills: 2, deaths: 1 | 67% | 1.007 Not Qualified | 77.42% +0.90 skill (1) | ||
- Ryk3r![]() 0,100 | 2 kills: 1, deaths: 1 | 50% | 1.036 Not Qualified | 75.43% +0.98 skill (1) | ||
- REQZA![]() 0,100 | 1 kills: 0, deaths: 1 | 0% | 1.006 Not Qualified | 77.49% +0.90 skill (1) | ||
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Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
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