Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
---|---|---|---|---|---|---|
- HUNTER![]() ![]() | 14 kills: 7, deaths: 7 | 50% | 1.881 Expert League | 9.20% +3.63 skill (1) | ||
- TakeoGoshi![]() ![]() | 5 kills: 5, deaths: 0 | 1.764 Expert League | 13.70% +3.45 skill (1) | |||
- no_mercy![]() ![]() | 4 kills: 1, deaths: 3 | 25% | 1.060 Not Qualified | 70.22% +1.19 skill (1) | ||
- Snip![]() ![]() | 3 kills: 2, deaths: 1 | 67% | 1.403 Not Qualified | 38.82% +2.45 skill (1) | ||
- rad![]() ![]() | 1 kills: 0, deaths: 1 | 0% | 2.127 Expert League | 3.79% +3.85 skill (1) | ||
- MaxiMus![]() ![]() | 1 kills: 1, deaths: 0 | 1.849 Expert League | 10.25% +3.59 skill (1) | |||
Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
Worst Enemy |
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no_mercy Better avoid this opponent next time |
Skill Booster |
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rad Gain optimal skill by winning next confrontation |
Push Over |
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no_mercy Collect your easy points here |
Skill Sponsor |
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TakeoGoshi Paid his dues, better thank this opponent next time around |