| Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
|---|---|---|---|---|---|---|
- PAVEL![]() 0,100 | 8 kills: 0, deaths: 8 | 0% | 1.288 Not Qualified | 21.82% +3.13 skill (1) | ||
- SVEDEK![]() 0,100 | 3 kills: 0, deaths: 3 | 0% | 1.790 Not Qualified | 3.90% +3.84 skill (1) | ||
- MaxiMus![]() 0,100 | 2 kills: 0, deaths: 2 | 0% | 1.946 Expert League | 2.18% +3.91 skill (1) | ||
- OGHF]FatherTime![]() 60,40 | 1 kills: 0, deaths: 1 | 0% | 1.902 Expert League | 2.58% +3.90 skill (1) | ||
- walrider![]() 0,100 | 1 kills: 0, deaths: 1 | 0% | 1.012 Not Qualified | 44.56% +2.22 skill (1) | ||
- [HR]= KILLER![]() 0,100 | 1 kills: 0, deaths: 1 | 0% | 1.743 Expert League | 4.64% +3.81 skill (1) | ||
|
Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
||||||