Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
---|---|---|---|---|---|---|
- 1 Bullet Magnet![]() ![]() | 5 kills: 1, deaths: 4 | 20% | 1.930 Expert League | 2.84% +3.89 skill (1) | ||
- [HR]= KILLER![]() ![]() | 4 kills: 0, deaths: 4 | 0% | 1.668 Expert League | 7.42% +3.70 skill (1) | ||
- [OGHF]FatherTed![]() ![]() | 3 kills: 0, deaths: 3 | 0% | 1.809 Expert League | 4.45% +3.82 skill (1) | ||
- Evilgroovy![]() ![]() | 3 kills: 1, deaths: 2 | 33% | 1.333 Not Qualified | 22.48% +3.10 skill (1) | ||
- MaxiMus![]() ![]() | 2 kills: 0, deaths: 2 | 0% | 1.870 Expert League | 3.56% +3.86 skill (1) | ||
- sledge![]() ![]() | 2 kills: 0, deaths: 2 | 0% | 1.549 Not Qualified | 11.23% +3.55 skill (1) | ||
Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
Worst Enemy |
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1 Bullet Magnet Better avoid this opponent next time |
Skill Booster |
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1 Bullet Magnet Gain optimal skill by winning next confrontation |
Push Over |
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Evilgroovy Collect your easy points here |
Skill Sponsor |
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sledge Paid his dues, better thank this opponent next time around |