| Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
|---|---|---|---|---|---|---|
- Obelix fr1![]() 0,100 | 13 kills: 5, deaths: 8 | 38% | 1.734 Expert League | 10.25% +3.59 skill (1) | ||
- Elyo![]() 0,100 | 11 kills: 1, deaths: 10 | 9% | 2.169 Expert League | 2.11% +3.92 skill (1) | ||
- FieRRit0![]() 0,100 | 9 kills: 2, deaths: 7 | 22% | 1.131 Not Qualified | 53.63% +1.85 skill (1) | ||
- Default![]() 0,100 | 6 kills: 3, deaths: 3 | 50% | 1.287 Not Qualified | 38.82% +2.45 skill (1) | ||
- BnB_Gr![]() 0,100 | 5 kills: 0, deaths: 5 | 0% | 1.803 Not Qualified | 8.05% +3.68 skill (1) | ||
- [HR]= KILLER![]() 0,100 | 4 kills: 1, deaths: 3 | 25% | 1.739 Expert League | 10.07% +3.60 skill (1) | ||
- Wazeer![]() 0,100 | 3 kills: 2, deaths: 1 | 67% | 1.416 Not Qualified | 27.88% +2.88 skill (1) | ||
- RaneB![]() 0,100 | 2 kills: 2, deaths: 0 | 1.744 Expert League | 9.91% +3.60 skill (1) | |||
- DonPedro![]() 0,100 | 2 kills: 0, deaths: 2 | 0% | 2.010 Expert League | 3.81% +3.85 skill (1) | ||
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Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
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