| Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
|---|---|---|---|---|---|---|
- someone better![]() 0,100 | 15 kills: 11, deaths: 4 | 73% | 1.313 Not Qualified | 53.94% +1.84 skill (1) | ||
- Sydney![]() 0,100 | 13 kills: 9, deaths: 4 | 69% | 1.300 Not Qualified | 55.21% +1.79 skill (1) | ||
- Tanne![]() 0,100 | 12 kills: 8, deaths: 4 | 67% | 1.845 Expert League | 13.21% +3.47 skill (1) | ||
- Contractor![]() 0,100 | 11 kills: 3, deaths: 8 | 27% | 1.354 Not Qualified | 50.04% +2.00 skill (1) | ||
- Wojtek![]() 0,100 | 11 kills: 4, deaths: 7 | 36% | 1.329 Not Qualified | 52.46% +1.90 skill (1) | ||
- Hermito![]() 0,100 | 7 kills: 3, deaths: 4 | 43% | 1.080 Not Qualified | 74.12% +1.04 skill (1) | ||
- Amenophis![]() 0,100 | 6 kills: 4, deaths: 2 | 67% | 1.658 Expert League | 23.79% +3.05 skill (1) | ||
- alik![]() 0,100 | 5 kills: 3, deaths: 2 | 60% | 1.346 Not Qualified | 50.77% +1.97 skill (1) | ||
- LFSN_Gamepla![]() 0,100 | 1 kills: 1, deaths: 0 | 1.174 Not Qualified | 66.62% +1.34 skill (1) | |||
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Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
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| Worst Enemy |
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| Contractor Better avoid this opponent next time |
| Skill Booster |
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| Tanne Gain optimal skill by winning next confrontation |
| Push Over |
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| Hermito Collect your easy points here |
| Skill Sponsor |
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| LFSN_Gamepla Paid his dues, better thank this opponent next time around |