Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
---|---|---|---|---|---|---|
- VII![]() ![]() | 16 kills: 4, deaths: 12 | 25% | 1.586 Not Qualified | 46.49% +2.14 skill (1) | ||
- grot![]() ![]() | 10 kills: 7, deaths: 3 | 70% | 1.136 Not Qualified | 83.00% +0.68 skill (1) | ||
- Corrr![]() ![]() | 10 kills: 9, deaths: 1 | 90% | 1.769 Expert League | 30.08% +2.80 skill (1) | ||
- RAD![]() ![]() | 8 kills: 6, deaths: 2 | 75% | 2.004 Expert League | 14.88% +3.40 skill (1) | ||
- AGENT 47![]() ![]() | 6 kills: 6, deaths: 0 | 938 Not Qualified | 91.26% +0.35 skill (1) | |||
- IAMASOILDER![]() ![]() | 6 kills: 5, deaths: 1 | 83% | 1.012 Not Qualified | 88.72% +0.45 skill (1) | ||
- rat tequila![]() ![]() | 5 kills: 4, deaths: 1 | 80% | 1.597 Not Qualified | 45.43% +2.18 skill (1) | ||
- SOGEKING![]() ![]() | 2 kills: 1, deaths: 1 | 50% | 1.071 Not Qualified | 86.25% +0.55 skill (1) | ||
- MaxiMus![]() ![]() | 1 kills: 1, deaths: 0 | 1.840 Expert League | 24.68% +3.01 skill (1) | |||
Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |