Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
---|---|---|---|---|---|---|
- Y0000000![]() ![]() | 18 kills: 5, deaths: 13 | 28% | 1.447 Not Qualified | 29.43% +2.82 skill (1) | ||
- [HR]= KILLER![]() ![]() | 8 kills: 6, deaths: 2 | 75% | 1.595 Expert League | 19.11% +3.24 skill (1) | ||
- Y0000000![]() ![]() | 8 kills: 1, deaths: 7 | 12% | 1.112 Not Qualified | 60.09% +1.60 skill (1) | ||
- hunter![]() ![]() | 7 kills: 5, deaths: 2 | 71% | 1.514 Not Qualified | 24.40% +3.02 skill (1) | ||
- [OGHF]FatherTed![]() ![]() | 5 kills: 5, deaths: 0 | 1.616 Expert League | 17.92% +3.28 skill (1) | |||
- DieHard![]() ![]() | 1 kills: 1, deaths: 0 | 1.483 Not Qualified | 26.64% +2.93 skill (1) | |||
Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
Worst Enemy |
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Y0000000 Better avoid this opponent next time |
Skill Booster |
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[OGHF]FatherTed Gain optimal skill by winning next confrontation |
Push Over |
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Y0000000 Collect your easy points here |
Skill Sponsor |
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DieHard Paid his dues, better thank this opponent next time around |