| Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
|---|---|---|---|---|---|---|
- ProjectX![]() 0,100 | 33 kills: 11, deaths: 22 | 33% | 1.421 Not Qualified | 26.84% +2.93 skill (1) | ||
- JOSE![]() 0,100 | 22 kills: 10, deaths: 12 | 45% | 1.214 Not Qualified | 44.81% +2.21 skill (1) | ||
- The Outsider![]() 0,100 | 7 kills: 4, deaths: 3 | 57% | 1.009 Not Qualified | 64.08% +1.44 skill (1) | ||
- BcgMsa![]() 0,100 | 7 kills: 5, deaths: 2 | 71% | 1.948 Expert League | 4.62% +3.82 skill (1) | ||
- Pineapple![]() 0,100 | 5 kills: 3, deaths: 2 | 60% | 1.204 Not Qualified | 45.74% +2.17 skill (1) | ||
- BodeAkin![]() 0,100 | 5 kills: 2, deaths: 3 | 40% | 1.091 Not Qualified | 56.54% +1.74 skill (1) | ||
- BigDawg![]() 0,100 | 3 kills: 2, deaths: 1 | 67% | 1.787 Expert League | 8.27% +3.67 skill (1) | ||
- tillamok![]() 0,100 | 3 kills: 1, deaths: 2 | 33% | 1.784 Expert League | 8.33% +3.67 skill (1) | ||
- Mommerman![]() 0,100 | 1 kills: 0, deaths: 1 | 0% | 1.497 Not Qualified | 21.52% +3.14 skill (1) | ||
|
Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
||||||
| Worst Enemy |
![]() |
| ProjectX Better avoid this opponent next time |
| Skill Booster |
![]() |
| BcgMsa Gain optimal skill by winning next confrontation |
| Push Over |
![]() |
| The Outsider Collect your easy points here |
| Skill Sponsor |
![]() |
| Mommerman Paid his dues, better thank this opponent next time around |