| Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
|---|---|---|---|---|---|---|
- |D2|Death![]() 0,100 | 18 kills: 4, deaths: 14 | 22% | 1.375 Not Qualified | 23.07% +3.08 skill (1) | ||
- ChristmasChmipu![]() 0,100 | 14 kills: 4, deaths: 10 | 29% | 1.370 Not Qualified | 23.40% +3.06 skill (1) | ||
- G!b$on![]() 0,100 | 7 kills: 3, deaths: 4 | 43% | 1.182 Not Qualified | 38.60% +2.46 skill (1) | ||
- HEADSHOT![]() 0,100 | 3 kills: 1, deaths: 2 | 33% | 1.265 Not Qualified | 31.42% +2.74 skill (1) | ||
- Norbi![]() 0,100 | 2 kills: 1, deaths: 1 | 50% | 1.336 Not Qualified | 25.82% +2.97 skill (1) | ||
- Karn![]() 0,100 | 1 kills: 0, deaths: 1 | 0% | 1.505 Not Qualified | 15.40% +3.38 skill (1) | ||
- no_name![]() 0,100 | 1 kills: 0, deaths: 1 | 0% | 1.257 Not Qualified | 32.09% +2.72 skill (1) | ||
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Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
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