| Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
|---|---|---|---|---|---|---|
- |D2|Death![]() 0,100 | 76 kills: 43, deaths: 33 | 57% | 1.375 Not Qualified | 49.54% +2.02 skill (1) | ||
- G!b$on![]() 0,100 | 27 kills: 15, deaths: 12 | 56% | 1.182 Not Qualified | 67.30% +1.31 skill (1) | ||
- HoodedClaw![]() 0,100 | 14 kills: 10, deaths: 4 | 71% | 1.061 Not Qualified | 76.60% +0.94 skill (1) | ||
- Norbi![]() 0,100 | 14 kills: 7, deaths: 7 | 50% | 1.336 Not Qualified | 53.25% +1.87 skill (1) | ||
- Isti![]() 0,100 | 11 kills: 6, deaths: 5 | 55% | 1.032 Not Qualified | 78.52% +0.86 skill (1) | ||
- Hooded Claw![]() 0,100 | 10 kills: 6, deaths: 4 | 60% | 1.078 Not Qualified | 75.44% +0.98 skill (1) | ||
- Kelly![]() 0,100 | 7 kills: 5, deaths: 2 | 71% | 1.064 Not Qualified | 76.39% +0.94 skill (1) | ||
- HEADSHOT![]() 0,100 | 2 kills: 2, deaths: 0 | 1.265 Not Qualified | 59.99% +1.60 skill (1) | |||
- no_name![]() 0,100 | 2 kills: 2, deaths: 0 | 1.257 Not Qualified | 60.73% +1.57 skill (1) | |||
- Karn![]() 0,100 | 2 kills: 1, deaths: 1 | 50% | 1.505 Not Qualified | 37.33% +2.51 skill (1) | ||
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Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
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