| Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
|---|---|---|---|---|---|---|
- Cpt.MT![]() 0,100 | 11 kills: 9, deaths: 2 | 82% | 1.468 Not Qualified | 38.33% +2.47 skill (1) | ||
- dfkjdlfjd![]() 0,100 | 8 kills: 8, deaths: 0 | 1.130 Not Qualified | 69.48% +1.22 skill (1) | |||
- Archi300![]() 0,100 | 6 kills: 3, deaths: 3 | 50% | 1.259 Not Qualified | 58.07% +1.68 skill (1) | ||
- Franko![]() 0,100 | 6 kills: 5, deaths: 1 | 83% | 1.334 Not Qualified | 51.00% +1.96 skill (1) | ||
- MaxiMus![]() 0,100 | 4 kills: 2, deaths: 2 | 50% | 1.852 Expert League | 12.47% +3.50 skill (1) | ||
- Mahder![]() 0,100 | 3 kills: 3, deaths: 0 | 1.245 Not Qualified | 59.36% +1.63 skill (1) | |||
- OutFitter![]() 0,100 | 3 kills: 1, deaths: 2 | 33% | 1.919 Expert League | 9.94% +3.60 skill (1) | ||
- ulele![]() 0,100 | 1 kills: 1, deaths: 0 | 1.775 Expert League | 16.06% +3.36 skill (1) | |||
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Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
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