Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
---|---|---|---|---|---|---|
- Mahder![]() ![]() | 33 kills: 13, deaths: 20 | 39% | 1.245 Not Qualified | 39.09% +2.44 skill (1) | ||
- Archi300![]() ![]() | 21 kills: 7, deaths: 14 | 33% | 1.259 Not Qualified | 37.82% +2.49 skill (1) | ||
- Anadorf![]() ![]() | 8 kills: 2, deaths: 6 | 25% | 1.147 Not Qualified | 48.38% +2.06 skill (1) | ||
- ulele![]() ![]() | 8 kills: 4, deaths: 4 | 50% | 1.703 Expert League | 9.99% +3.60 skill (1) | ||
- Ben![]() ![]() | 8 kills: 0, deaths: 8 | 0% | 1.143 Not Qualified | 48.72% +2.05 skill (1) | ||
- BcgMsa![]() ![]() | 7 kills: 2, deaths: 5 | 29% | 1.822 Expert League | 6.57% +3.74 skill (1) | ||
- RAD![]() ![]() | 5 kills: 0, deaths: 5 | 0% | 2.003 Expert League | 3.39% +3.86 skill (1) | ||
- Szoli![]() ![]() | 1 kills: 0, deaths: 1 | 0% | 1.348 Not Qualified | 30.24% +2.79 skill (1) | ||
- {1T1F} Bellamy![]() ![]() | 1 kills: 1, deaths: 0 | 1.408 Not Qualified | 25.62% +2.98 skill (1) | |||
Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |