| Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
|---|---|---|---|---|---|---|
- sgtsaganne![]() 0,100 | 27 kills: 13, deaths: 14 | 48% | 1.539 Not Qualified | 38.28% +2.47 skill (1) | ||
- DIEGO![]() 0,100 | 20 kills: 8, deaths: 12 | 40% | 1.637 Expert League | 29.91% +2.80 skill (1) | ||
- Bellamy![]() 0,100 | 20 kills: 11, deaths: 9 | 55% | 1.660 Expert League | 28.07% +2.88 skill (1) | ||
- ---![]() 0,100 | 13 kills: 6, deaths: 7 | 46% | 1.798 Expert League | 18.72% +3.25 skill (1) | ||
- Public Enemy![]() 0,100 | 7 kills: 1, deaths: 6 | 14% | 1.655 Not Qualified | 28.45% +2.86 skill (1) | ||
- YujoSnipes![]() 0,100 | 7 kills: 6, deaths: 1 | 86% | 993 Not Qualified | 83.45% +0.66 skill (1) | ||
- rad![]() 0,100 | 4 kills: 0, deaths: 4 | 0% | 2.131 Expert League | 6.01% +3.76 skill (1) | ||
- CowBoY![]() 0,100 | 4 kills: 3, deaths: 1 | 75% | 1.690 Expert League | 25.79% +2.97 skill (1) | ||
- Hans![]() 0,100 | 1 kills: 0, deaths: 1 | 0% | 1.203 Not Qualified | 69.31% +1.23 skill (1) | ||
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Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
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| Worst Enemy |
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| Public Enemy Better avoid this opponent next time |
| Skill Booster |
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| rad Gain optimal skill by winning next confrontation |
| Push Over |
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| YujoSnipes Collect your easy points here |
| Skill Sponsor |
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| Hans Paid his dues, better thank this opponent next time around |