Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
---|---|---|---|---|---|---|
- gef666![]() ![]() | 6 kills: 0, deaths: 6 | 0% | 1.166 Not Qualified | 29.74% +2.81 skill (1) | ||
- JeffCooper![]() ![]() | 5 kills: 1, deaths: 4 | 20% | 1.340 Not Qualified | 17.83% +3.29 skill (1) | ||
- FORCE![]() ![]() | 3 kills: 0, deaths: 3 | 0% | 1.062 Not Qualified | 38.63% +2.45 skill (1) | ||
- LEON1![]() ![]() | 2 kills: 1, deaths: 1 | 50% | 1.346 Not Qualified | 17.47% +3.30 skill (1) | ||
Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
Worst Enemy |
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JeffCooper Better avoid this opponent next time |
Skill Booster |
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LEON1 Gain optimal skill by winning next confrontation |
Push Over |
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FORCE Collect your easy points here |
Skill Sponsor |
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FORCE Paid his dues, better thank this opponent next time around |