Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
---|---|---|---|---|---|---|
- bewb![]() ![]() | 6 kills: 3, deaths: 3 | 50% | 1.128 Not Qualified | 47.20% +2.11 skill (1) | ||
- StefanoRicci![]() ![]() | 4 kills: 4, deaths: 0 | 1.014 Not Qualified | 58.06% +1.68 skill (1) | |||
- Engineer_LV![]() ![]() | 2 kills: 2, deaths: 0 | 1.607 Not Qualified | 12.43% +3.50 skill (1) | |||
- TERRY CREWS![]() ![]() | 1 kills: 1, deaths: 0 | 1.045 Not Qualified | 55.09% +1.80 skill (1) | |||
Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
Worst Enemy |
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bewb Better avoid this opponent next time |
Skill Booster |
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Engineer_LV Gain optimal skill by winning next confrontation |
Push Over |
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StefanoRicci Collect your easy points here |
Skill Sponsor |
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StefanoRicci Paid his dues, better thank this opponent next time around |