| Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
|---|---|---|---|---|---|---|
- UDAV![]() 0,100 | 15 kills: 9, deaths: 6 | 60% | 1.057 Not Qualified | 70.79% +1.17 skill (1) | ||
- LtMerlin![]() 1,99 | 9 kills: 8, deaths: 1 | 89% | 1.503 Expert League | 30.40% +2.78 skill (1) | ||
- Smarticus![]() 0,100 | 8 kills: 8, deaths: 0 | 1.467 Expert League | 33.42% +2.66 skill (1) | |||
- chuck![]() 0,100 | 6 kills: 1, deaths: 5 | 17% | 1.392 Not Qualified | 40.16% +2.39 skill (1) | ||
- Blue![]() 1,99 | 5 kills: 3, deaths: 2 | 60% | 2.103 Expert League | 4.19% +3.83 skill (1) | ||
- SLIP_Uk![]() 0,100 | 3 kills: 2, deaths: 1 | 67% | 1.013 Not Qualified | 74.12% +1.04 skill (1) | ||
- mister![]() 0,100 | 3 kills: 0, deaths: 3 | 0% | 1.120 Not Qualified | 65.56% +1.38 skill (1) | ||
- HUNTER![]() 0,100 | 2 kills: 1, deaths: 1 | 50% | 1.899 Expert League | 8.72% +3.65 skill (1) | ||
- odin![]() 0,100 | 1 kills: 1, deaths: 0 | 961 Not Qualified | 77.78% +0.89 skill (1) | |||
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Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
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