Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
---|---|---|---|---|---|---|
- Gojo 0,100 | 4 kills: 4, deaths: 0 | 1.088 Not Qualified | 51.40% +1.94 skill (1) | |||
- tuc-tuc 0,100 | 4 kills: 2, deaths: 2 | 50% | 1.717 Expert League | 8.66% +3.65 skill (1) | ||
- ComplexPlay 0,100 | 2 kills: 1, deaths: 1 | 50% | 1.231 Not Qualified | 37.89% +2.48 skill (1) | ||
- Flexanabolic 0,100 | 1 kills: 0, deaths: 1 | 0% | 1.071 Not Qualified | 53.00% +1.88 skill (1) | ||
- ComplexPlays 0,100 | 1 kills: 1, deaths: 0 | 1.146 Not Qualified | 45.81% +2.17 skill (1) | |||
Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
Worst Enemy |
ComplexPlay Better avoid this opponent next time |
Skill Booster |
tuc-tuc Gain optimal skill by winning next confrontation |
Push Over |
Flexanabolic Collect your easy points here |
Skill Sponsor |
Flexanabolic Paid his dues, better thank this opponent next time around |