| Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
|---|---|---|---|---|---|---|
- UlyanovskBoy![]() 0,100 | 14 kills: 9, deaths: 5 | 64% | 1.370 Not Qualified | 42.31% +2.31 skill (1) | ||
- BAKIR![]() 0,100 | 13 kills: 10, deaths: 3 | 77% | 1.326 Not Qualified | 46.41% +2.14 skill (1) | ||
- MissingLink![]() 0,100 | 13 kills: 9, deaths: 4 | 69% | 1.096 Not Qualified | 67.73% +1.29 skill (1) | ||
- Artem261117![]() 0,100 | 10 kills: 8, deaths: 2 | 80% | 1.215 Not Qualified | 57.05% +1.72 skill (1) | ||
- Levi![]() 0,100 | 8 kills: 2, deaths: 6 | 25% | 1.530 Not Qualified | 28.38% +2.86 skill (1) | ||
- AQEEL![]() 0,100 | 5 kills: 2, deaths: 3 | 40% | 1.449 Not Qualified | 35.06% +2.60 skill (1) | ||
- [SS]DASHH![]() 0,100 | 4 kills: 1, deaths: 3 | 25% | 1.037 Not Qualified | 72.46% +1.10 skill (1) | ||
- Gek![]() 0,100 | 4 kills: 3, deaths: 1 | 75% | 1.108 Not Qualified | 66.67% +1.33 skill (1) | ||
- JeffCooper![]() 0,100 | 2 kills: 2, deaths: 0 | 1.423 Not Qualified | 37.44% +2.50 skill (1) | |||
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Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
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| Worst Enemy |
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| [SS]DASHH Better avoid this opponent next time |
| Skill Booster |
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| Levi Gain optimal skill by winning next confrontation |
| Push Over |
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| [SS]DASHH Collect your easy points here |
| Skill Sponsor |
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| JeffCooper Paid his dues, better thank this opponent next time around |