Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
---|---|---|---|---|---|---|
- ||Mad-o-Matic||![]() ![]() | 9 kills: 2, deaths: 7 | 22% | 1.135 Not Qualified | 50.11% +2.00 skill (1) | ||
- ggp![]() ![]() | 5 kills: 3, deaths: 2 | 60% | 1.456 Not Qualified | 22.70% +3.09 skill (1) | ||
- 1964![]() ![]() | 4 kills: 4, deaths: 0 | 935 Not Qualified | 68.44% +1.26 skill (1) | |||
- Cod_4![]() ![]() | 4 kills: 4, deaths: 0 | 958 Not Qualified | 66.51% +1.34 skill (1) | |||
- Gidro![]() ![]() | 4 kills: 2, deaths: 2 | 50% | 1.598 Expert League | 14.54% +3.42 skill (1) | ||
- MAXIMUS![]() ![]() | 3 kills: 0, deaths: 3 | 0% | 1.835 Expert League | 6.42% +3.74 skill (1) | ||
- UlyanovskBoy![]() ![]() | 3 kills: 1, deaths: 2 | 33% | 1.370 Not Qualified | 29.03% +2.84 skill (1) | ||
- TAG_YANKIE![]() ![]() | 2 kills: 2, deaths: 0 | 1.686 Expert League | 10.83% +3.57 skill (1) | |||
- Engineer_LV![]() ![]() | 1 kills: 0, deaths: 1 | 0% | 1.589 Not Qualified | 15.01% +3.40 skill (1) | ||
Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
Worst Enemy |
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||Mad-o-Matic|| Better avoid this opponent next time |
Skill Booster |
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MAXIMUS Gain optimal skill by winning next confrontation |
Push Over |
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1964 Collect your easy points here |
Skill Sponsor |
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1964 Paid his dues, better thank this opponent next time around |