| Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
|---|---|---|---|---|---|---|
- ZandaTroy![]() 0,100 | 19 kills: 8, deaths: 11 | 42% | 1.035 Not Qualified | 54.57% +1.82 skill (1) | ||
- ZODIAC![]() 0,100 | 13 kills: 1, deaths: 12 | 8% | 1.604 Expert League | 11.90% +3.52 skill (1) | ||
- Gunnar![]() 0,100 | 8 kills: 3, deaths: 5 | 38% | 1.392 Not Qualified | 23.37% +3.07 skill (1) | ||
- Romalle![]() 0,100 | 5 kills: 4, deaths: 1 | 80% | 1.460 Not Qualified | 19.00% +3.24 skill (1) | ||
- MITTEL![]() 0,100 | 4 kills: 2, deaths: 2 | 50% | 1.692 Expert League | 8.80% +3.65 skill (1) | ||
- MaxiMus![]() 0,100 | 4 kills: 1, deaths: 3 | 25% | 1.847 Expert League | 5.05% +3.80 skill (1) | ||
- DIEGO![]() 0,100 | 2 kills: 0, deaths: 2 | 0% | 1.637 Expert League | 10.65% +3.57 skill (1) | ||
- FPSGreco![]() 0,100 | 1 kills: 0, deaths: 1 | 0% | 1.013 Not Qualified | 56.68% +1.73 skill (1) | ||
- Irritation![]() 0,100 | 1 kills: 1, deaths: 0 | 1.432 Not Qualified | 20.77% +3.17 skill (1) | |||
- GREK26RUS![]() 0,100 | 1 kills: 1, deaths: 0 | 1.032 Not Qualified | 54.86% +1.81 skill (1) | |||
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Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
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