Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
---|---|---|---|---|---|---|
- Ralston![]() ![]() | 9 kills: 5, deaths: 4 | 56% | 158 Not Qualified | 48.36% +2.07 skill (1) | ||
- osa0007![]() ![]() | 9 kills: 4, deaths: 5 | 44% | 729 Bootcamp League | 9.47% +3.62 skill (1) | ||
- Die17Leuchte![]() ![]() | 9 kills: 4, deaths: 5 | 44% | 141 Not Qualified | 49.96% +2.00 skill (1) | ||
- BeanyBeany![]() ![]() | 6 kills: 1, deaths: 5 | 17% | 147 Not Qualified | 49.39% +2.02 skill (1) | ||
- itsApollo![]() ![]() | 4 kills: 1, deaths: 3 | 25% | 168 Bootcamp League | 47.38% +2.10 skill (1) | ||
- Rogers98![]() ![]() | 4 kills: 4, deaths: 0 | 110 Not Qualified | 52.92% +1.88 skill (1) | |||
- Harzer--GER-![]() ![]() | 4 kills: 3, deaths: 1 | 75% | 1.631 Expert League | 0.33% +3.99 skill (1) | ||
- heliosgr![]() ![]() | 4 kills: 4, deaths: 0 | 144 Not Qualified | 49.68% +2.01 skill (1) | |||
- Jack_00![]() ![]() | 2 kills: 0, deaths: 2 | 0% | 1.406 Expert League | 0.77% +3.97 skill (1) | ||
- Inline998![]() ![]() | 1 kills: 1, deaths: 0 | 666 Bootcamp League | 11.77% +3.53 skill (1) | |||
- drxmzzyy![]() ![]() | 1 kills: 1, deaths: 0 | 219 Not Qualified | 42.58% +2.30 skill (1) | |||
- xPillar14![]() ![]() | 1 kills: 0, deaths: 1 | 0% | 133 Not Qualified | 50.74% +1.97 skill (1) | ||
- BolkoVR![]() ![]() | 1 kills: 0, deaths: 1 | 0% | 622 Bootcamp League | 13.61% +3.46 skill (1) | ||
- ZLODEY-RUS-![]() ![]() | 1 kills: 1, deaths: 0 | 1.446 Expert League | 0.66% +3.97 skill (1) | |||
Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
Worst Enemy |
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BeanyBeany Better avoid this opponent next time |
Skill Booster |
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Harzer--GER- Gain optimal skill by winning next confrontation |
Push Over |
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Rogers98 Collect your easy points here |
Skill Sponsor |
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Rogers98 Paid his dues, better thank this opponent next time around |