Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
---|---|---|---|---|---|---|
- sikhead 0,100 | 4 kills: 4, deaths: 0 | 229 Not Qualified | 46.86% +2.13 skill (1) | |||
- WIADROSUS 0,100 | 3 kills: 3, deaths: 0 | 218 Not Qualified | 47.88% +2.08 skill (1) | |||
- Rommel-Gfm 0,100 | 2 kills: 0, deaths: 2 | 0% | 489 Bootcamp League | 24.56% +3.02 skill (1) | ||
- __HONOR__ 0,100 | 2 kills: 1, deaths: 1 | 50% | 215 Not Qualified | 48.16% +2.07 skill (1) | ||
Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
Worst Enemy |
__HONOR__ Better avoid this opponent next time |
Skill Booster |
Rommel-Gfm Gain optimal skill by winning next confrontation |
Push Over |
__HONOR__ Collect your easy points here |
Skill Sponsor |
WIADROSUS Paid his dues, better thank this opponent next time around |