Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
---|---|---|---|---|---|---|
- SuperTrempe![]() ![]() | 14 kills: 4, deaths: 10 | 29% | 1.144 Major League | 4.01% +3.84 skill (1) | ||
- Temicals![]() ![]() | 11 kills: 4, deaths: 7 | 36% | 330 Not Qualified | 48.75% +2.05 skill (1) | ||
- Casaar![]() ![]() | 9 kills: 3, deaths: 6 | 33% | 1.001 Bootcamp League | 6.75% +3.73 skill (1) | ||
- Harzer--GER-![]() ![]() | 2 kills: 1, deaths: 1 | 50% | 1.337 Premier League | 1.95% +3.92 skill (1) | ||
Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
Worst Enemy |
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SuperTrempe Better avoid this opponent next time |
Skill Booster |
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Harzer--GER- Gain optimal skill by winning next confrontation |
Push Over |
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Temicals Collect your easy points here |
Skill Sponsor |
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Harzer--GER- Paid his dues, better thank this opponent next time around |