Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
---|---|---|---|---|---|---|
- FreeD_ohm![]() ![]() | 24 kills: 7, deaths: 17 | 29% | 575 Bootcamp League | 13.77% +3.45 skill (1) | ||
- [>XI<]SparksHunter![]() ![]() | 11 kills: 7, deaths: 4 | 64% | 784 Bootcamp League | 6.68% +3.73 skill (1) | ||
- Huggy-Bear![]() ![]() | 5 kills: 2, deaths: 3 | 40% | 1.189 Major League | 1.49% +3.94 skill (1) | ||
- stezzyvictor![]() ![]() | 4 kills: 2, deaths: 2 | 50% | 84 Not Qualified | 51.25% +1.95 skill (1) | ||
Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
Worst Enemy |
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FreeD_ohm Better avoid this opponent next time |
Skill Booster |
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Huggy-Bear Gain optimal skill by winning next confrontation |
Push Over |
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stezzyvictor Collect your easy points here |
Skill Sponsor |
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[>XI<]SparksHunter Paid his dues, better thank this opponent next time around |