Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
---|---|---|---|---|---|---|
- Brokenman![]() ![]() | 16 kills: 2, deaths: 14 | 12% | 1.286 Premier League | 1.11% +3.96 skill (1) | ||
- oooRITERAooo![]() ![]() | 11 kills: 7, deaths: 4 | 64% | 668 Bootcamp League | 10.76% +3.57 skill (1) | ||
- RoboBubble![]() ![]() | 5 kills: 3, deaths: 2 | 60% | 133 Not Qualified | 48.41% +2.06 skill (1) | ||
Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
Worst Enemy |
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Brokenman Better avoid this opponent next time |
Skill Booster |
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Brokenman Gain optimal skill by winning next confrontation |
Push Over |
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RoboBubble Collect your easy points here |
Skill Sponsor |
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oooRITERAooo Paid his dues, better thank this opponent next time around |