Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
---|---|---|---|---|---|---|
- wilk101 0,100 | 11 kills: 5, deaths: 6 | 45% | 199 Not Qualified | 48.09% +2.08 skill (1) | ||
- FreeD_ohm 0,100 | 7 kills: 4, deaths: 3 | 57% | 1.074 Bootcamp League | 3.13% +3.87 skill (1) | ||
- [SSG]Uncle_Iroh86 0,100 | 7 kills: 5, deaths: 2 | 71% | 299 Bootcamp League | 38.72% +2.45 skill (1) | ||
- Roboshka 0,100 | 4 kills: 2, deaths: 2 | 50% | 205 Not Qualified | 47.53% +2.10 skill (1) | ||
- jamesjuicer 0,100 | 2 kills: 1, deaths: 1 | 50% | 160 Not Qualified | 51.80% +1.93 skill (1) | ||
Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
Worst Enemy |
wilk101 Better avoid this opponent next time |
Skill Booster |
FreeD_ohm Gain optimal skill by winning next confrontation |
Push Over |
jamesjuicer Collect your easy points here |
Skill Sponsor |
[SSG]Uncle_Iroh86 Paid his dues, better thank this opponent next time around |