| Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
|---|---|---|---|---|---|---|
- parcurman![]() 0,100 | 6 kills: 0, deaths: 6 | 0% | 48 Not Qualified | 48.68% +2.05 skill (1) | ||
- incivinci![]() 0,100 | 5 kills: 2, deaths: 3 | 40% | 1.715 Expert League | 0.16% +3.99 skill (1) | ||
- uvadima-26![]() 0,100 | 4 kills: 1, deaths: 3 | 25% | 1.142 Major League | 1.41% +3.94 skill (1) | ||
- Kra-Zay![]() 0,100 | 3 kills: 0, deaths: 3 | 0% | 1.629 Expert League | 0.22% +3.99 skill (1) | ||
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Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
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| Worst Enemy |
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| uvadima-26 Better avoid this opponent next time |
| Skill Booster |
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| incivinci Gain optimal skill by winning next confrontation |
| Push Over |
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| parcurman Collect your easy points here |
| Skill Sponsor |
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| parcurman Paid his dues, better thank this opponent next time around |