Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
---|---|---|---|---|---|---|
- FerToY 0,100 | 11 kills: 4, deaths: 7 | 36% | 1.032 Bootcamp League | 8.49% +3.66 skill (1) | ||
- [OGHF]Deadmeat1948 60,40 | 8 kills: 2, deaths: 6 | 25% | 1.520 Expert League | 1.41% +3.94 skill (1) | ||
- Roebuck21 0,100 | 7 kills: 3, deaths: 4 | 43% | 498 Not Qualified | 41.94% +2.32 skill (1) | ||
- wolfmagnar 0,100 | 2 kills: 0, deaths: 2 | 0% | 795 Bootcamp League | 18.73% +3.25 skill (1) | ||
- Dickite 0,100 | 1 kills: 0, deaths: 1 | 0% | 631 Bootcamp League | 30.21% +2.79 skill (1) | ||
Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
Worst Enemy |
[OGHF]Deadmeat1948 Better avoid this opponent next time |
Skill Booster |
[OGHF]Deadmeat1948 Gain optimal skill by winning next confrontation |
Push Over |
Roebuck21 Collect your easy points here |
Skill Sponsor |
Dickite Paid his dues, better thank this opponent next time around |