| Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
|---|---|---|---|---|---|---|
- Hang_emHigh![]() 0,100 | 6 kills: 3, deaths: 3 | 50% | 262 Bootcamp League | 43.43% +2.26 skill (1) | ||
- [>SE<]Hulka![]() 0,100 | 2 kills: 1, deaths: 1 | 50% | 353 Bootcamp League | 35.08% +2.60 skill (1) | ||
|
Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
||||||
| Worst Enemy |
![]() |
| Hang_emHigh Better avoid this opponent next time |
| Skill Booster |
![]() |
| [>SE<]Hulka Gain optimal skill by winning next confrontation |
| Push Over |
![]() |
| Hang_emHigh Collect your easy points here |
| Skill Sponsor |
![]() |
| Hang_emHigh Paid his dues, better thank this opponent next time around |