| Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
|---|---|---|---|---|---|---|
- COAlpha![]() 0,100 | 26 kills: 14, deaths: 12 | 54% | 1.040 Bootcamp League | 2.74% +3.89 skill (1) | ||
- DIOSAarg![]() 0,100 | 17 kills: 14, deaths: 3 | 82% | 96 Bootcamp League | 51.32% +1.95 skill (1) | ||
- FreeD_ohm![]() 0,100 | 7 kills: 2, deaths: 5 | 29% | 1.089 Bootcamp League | 2.28% +3.91 skill (1) | ||
- Miqueel![]() 0,100 | 5 kills: 3, deaths: 2 | 60% | 114 Not Qualified | 49.63% +2.01 skill (1) | ||
- [OGHF]B_a_i_t![]() 2,98 | 1 kills: 1, deaths: 0 | 1.204 Major League | 1.48% +3.94 skill (1) | |||
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Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
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| Worst Enemy |
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| FreeD_ohm Better avoid this opponent next time |
| Skill Booster |
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| [OGHF]B_a_i_t Gain optimal skill by winning next confrontation |
| Push Over |
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| DIOSAarg Collect your easy points here |
| Skill Sponsor |
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| [OGHF]B_a_i_t Paid his dues, better thank this opponent next time around |