Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
---|---|---|---|---|---|---|
- knucklepuck![]() ![]() | 28 kills: 20, deaths: 8 | 71% | 141 Not Qualified | 51.17% +1.95 skill (1) | ||
- CIPHIRE![]() ![]() | 17 kills: 8, deaths: 9 | 47% | 147 Not Qualified | 50.63% +1.97 skill (1) | ||
- Chase100127![]() ![]() | 12 kills: 9, deaths: 3 | 75% | 149 Not Qualified | 50.46% +1.98 skill (1) | ||
Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
Worst Enemy |
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CIPHIRE Better avoid this opponent next time |
Skill Booster |
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Chase100127 Gain optimal skill by winning next confrontation |
Push Over |
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knucklepuck Collect your easy points here |
Skill Sponsor |
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Chase100127 Paid his dues, better thank this opponent next time around |