| Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
|---|---|---|---|---|---|---|
- SLAZ42![]() 0,100 | 20 kills: 10, deaths: 10 | 50% | 136 Not Qualified | 45.56% +2.18 skill (1) | ||
- knucklepuck![]() 0,100 | 14 kills: 5, deaths: 9 | 36% | 98 Not Qualified | 49.20% +2.03 skill (1) | ||
- -Trommler-![]() 0,100 | 10 kills: 4, deaths: 6 | 40% | 1.529 Expert League | 0.40% +3.98 skill (1) | ||
- ouveridium12![]() 0,100 | 10 kills: 4, deaths: 6 | 40% | 160 Bootcamp League | 43.21% +2.27 skill (1) | ||
- JeeR123![]() 0,100 | 9 kills: 0, deaths: 9 | 0% | 123 Bootcamp League | 46.78% +2.13 skill (1) | ||
- Prizmo66![]() 0,100 | 9 kills: 4, deaths: 5 | 44% | 99 Not Qualified | 49.02% +2.04 skill (1) | ||
- Harzer--GER-![]() 2,98 | 4 kills: 1, deaths: 3 | 25% | 1.732 Expert League | 0.18% +3.99 skill (1) | ||
- RealCDK![]() 0,100 | 4 kills: 2, deaths: 2 | 50% | 84 Not Qualified | 50.52% +1.98 skill (1) | ||
- skyhazzard![]() 0,100 | 4 kills: 1, deaths: 3 | 25% | 94 Not Qualified | 49.50% +2.02 skill (1) | ||
- Brokenman![]() 0,100 | 3 kills: 1, deaths: 2 | 33% | 819 Bootcamp League | 5.74% +3.77 skill (1) | ||
- DEMONEYE_666![]() 0,100 | 3 kills: 1, deaths: 2 | 33% | 1.561 Expert League | 0.35% +3.99 skill (1) | ||
- LTPurzel![]() 0,100 | 2 kills: 1, deaths: 1 | 50% | 114 Bootcamp League | 47.63% +2.09 skill (1) | ||
- [fr c]Sentra_Fox![]() 0,100 | 1 kills: 1, deaths: 0 | 89 Not Qualified | 50.06% +2.00 skill (1) | |||
|
Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
||||||
| Worst Enemy |
![]() |
| skyhazzard Better avoid this opponent next time |
| Skill Booster |
![]() |
| Harzer--GER- Gain optimal skill by winning next confrontation |
| Push Over |
![]() |
| RealCDK Collect your easy points here |
| Skill Sponsor |
![]() |
| [fr c]Sentra_Fox Paid his dues, better thank this opponent next time around |