| Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
|---|---|---|---|---|---|---|
- FreeD_ohm![]() 0,100 | 12 kills: 7, deaths: 5 | 58% | 1.085 Bootcamp League | 2.17% +3.91 skill (1) | ||
- Pfc_Party![]() 0,100 | 9 kills: 5, deaths: 4 | 56% | 1.033 Bootcamp League | 2.63% +3.89 skill (1) | ||
- tbilled![]() 0,100 | 8 kills: 2, deaths: 6 | 25% | 72 Not Qualified | 51.91% +1.92 skill (1) | ||
- Mineseye![]() 0,100 | 1 kills: 0, deaths: 1 | 0% | 86 Not Qualified | 50.57% +1.98 skill (1) | ||
|
Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
||||||