| Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
|---|---|---|---|---|---|---|
- Reap9771![]() 0,100 | 9 kills: 2, deaths: 7 | 22% | 83 Not Qualified | 49.45% +2.02 skill (1) | ||
- Kuronoshishi![]() 0,100 | 9 kills: 4, deaths: 5 | 44% | 471 Bootcamp League | 18.03% +3.28 skill (1) | ||
- GI-Magic![]() 0,100 | 8 kills: 2, deaths: 6 | 25% | 1.532 Expert League | 0.37% +3.99 skill (1) | ||
- Glos![]() 0,100 | 7 kills: 2, deaths: 5 | 29% | 895 Bootcamp League | 4.15% +3.83 skill (1) | ||
- [OGHF]Formula91![]() 2,98 | 4 kills: 0, deaths: 4 | 0% | 717 Bootcamp League | 7.89% +3.68 skill (1) | ||
- AntonCastill![]() 0,100 | 4 kills: 2, deaths: 2 | 50% | 95 Not Qualified | 48.23% +2.07 skill (1) | ||
- Predar2![]() 0,100 | 2 kills: 0, deaths: 2 | 0% | 1.562 Expert League | 0.33% +3.99 skill (1) | ||
- ajbutt![]() 0,100 | 1 kills: 0, deaths: 1 | 0% | 113 Not Qualified | 46.54% +2.14 skill (1) | ||
- garand-dad![]() 0,100 | 1 kills: 1, deaths: 0 | 1.752 Expert League | 0.16% +3.99 skill (1) | |||
|
Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
||||||
| Worst Enemy |
![]() |
| Reap9771 Better avoid this opponent next time |
| Skill Booster |
![]() |
| garand-dad Gain optimal skill by winning next confrontation |
| Push Over |
![]() |
| Reap9771 Collect your easy points here |
| Skill Sponsor |
![]() |
| ajbutt Paid his dues, better thank this opponent next time around |