| Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
|---|---|---|---|---|---|---|
- Coolnow![]() 0,100 | 15 kills: 9, deaths: 6 | 60% | 499 Not Qualified | 68.70% +1.25 skill (1) | ||
- HELLSIIIING![]() 0,100 | 9 kills: 4, deaths: 5 | 44% | 874 Not Qualified | 34.19% +2.63 skill (1) | ||
- [AGX]MHUNAL![]() 0,100 | 5 kills: 3, deaths: 2 | 60% | 982 Bootcamp League | 25.58% +2.98 skill (1) | ||
- -Hill-Billy-![]() 0,100 | 1 kills: 0, deaths: 1 | 0% | 1.048 Bootcamp League | 21.07% +3.16 skill (1) | ||
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Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
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| Worst Enemy |
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| HELLSIIIING Better avoid this opponent next time |
| Skill Booster |
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| -Hill-Billy- Gain optimal skill by winning next confrontation |
| Push Over |
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| Coolnow Collect your easy points here |
| Skill Sponsor |
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| -Hill-Billy- Paid his dues, better thank this opponent next time around |