| Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
|---|---|---|---|---|---|---|
- IamTito![]() 0,100 | 16 kills: 10, deaths: 6 | 62% | 51 Not Qualified | 50.53% +1.98 skill (1) | ||
- DIOSAarg![]() 0,100 | 15 kills: 7, deaths: 8 | 47% | 76 Bootcamp League | 48.18% +2.07 skill (1) | ||
- MagicAdrox![]() 0,100 | 12 kills: 7, deaths: 5 | 58% | 57 Not Qualified | 49.97% +2.00 skill (1) | ||
- ArtRitzek![]() 0,100 | 12 kills: 2, deaths: 10 | 17% | 1.702 Expert League | 0.18% +3.99 skill (1) | ||
- Adam98CFC![]() 0,100 | 12 kills: 3, deaths: 9 | 25% | 64 Not Qualified | 49.30% +2.03 skill (1) | ||
- NICNIC97![]() 0,100 | 7 kills: 3, deaths: 4 | 43% | 54 Not Qualified | 50.28% +1.99 skill (1) | ||
- Gross1![]() 0,100 | 4 kills: 2, deaths: 2 | 50% | 114 Bootcamp League | 44.59% +2.22 skill (1) | ||
- liam68![]() 0,100 | 4 kills: 1, deaths: 3 | 25% | 1.109 Major League | 1.73% +3.93 skill (1) | ||
- [OGHF]B_a_i_t![]() 2,98 | 2 kills: 2, deaths: 0 | 952 Bootcamp League | 3.12% +3.88 skill (1) | |||
|
Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
||||||
| Worst Enemy |
![]() |
| ArtRitzek Better avoid this opponent next time |
| Skill Booster |
![]() |
| ArtRitzek Gain optimal skill by winning next confrontation |
| Push Over |
![]() |
| IamTito Collect your easy points here |
| Skill Sponsor |
![]() |
| [OGHF]B_a_i_t Paid his dues, better thank this opponent next time around |