| Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
|---|---|---|---|---|---|---|
- BOB_F![]() 0,100 | 40 kills: 12, deaths: 28 | 30% | 1.691 Expert League | 2.13% +3.91 skill (1) | ||
- -Zefix-![]() 1,99 | 26 kills: 5, deaths: 21 | 19% | 1.136 Major League | 15.48% +3.38 skill (1) | ||
- Kudla_Ze_tmy![]() 0,100 | 19 kills: 7, deaths: 12 | 37% | 778 Not Qualified | 41.92% +2.32 skill (1) | ||
- 0din![]() 0,100 | 16 kills: 2, deaths: 14 | 12% | 1.157 Major League | 14.43% +3.42 skill (1) | ||
- _killo_![]() 0,100 | 14 kills: 3, deaths: 11 | 21% | 1.206 Major League | 12.28% +3.51 skill (1) | ||
- Hubinator1![]() 0,100 | 13 kills: 4, deaths: 9 | 31% | 1.696 Expert League | 2.09% +3.92 skill (1) | ||
- Lord_Lucky![]() 0,100 | 11 kills: 3, deaths: 8 | 27% | 1.741 Expert League | 1.76% +3.93 skill (1) | ||
- Cozzecrude![]() 0,100 | 5 kills: 1, deaths: 4 | 20% | 790 Bootcamp League | 40.85% +2.37 skill (1) | ||
- Pate_Eddie![]() 0,100 | 1 kills: 0, deaths: 1 | 0% | 1.544 Expert League | 3.68% +3.85 skill (1) | ||
|
Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
||||||
| Worst Enemy |
![]() |
| 0din Better avoid this opponent next time |
| Skill Booster |
![]() |
| Lord_Lucky Gain optimal skill by winning next confrontation |
| Push Over |
![]() |
| Kudla_Ze_tmy Collect your easy points here |
| Skill Sponsor |
![]() |
| Pate_Eddie Paid his dues, better thank this opponent next time around |