| Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
|---|---|---|---|---|---|---|
- incivinci![]() 2,98 | 16 kills: 6, deaths: 10 | 38% | 1.843 Expert League | 1.82% +3.93 skill (1) | ||
- GianBurasca![]() 0,100 | 15 kills: 6, deaths: 9 | 40% | 1.717 Expert League | 2.91% +3.88 skill (1) | ||
- TEKKA007![]() 0,100 | 15 kills: 9, deaths: 6 | 60% | 902 Not Qualified | 40.72% +2.37 skill (1) | ||
- Sensie![]() 0,100 | 10 kills: 5, deaths: 5 | 50% | 1.667 Expert League | 3.51% +3.86 skill (1) | ||
- Harzer--GER-![]() 2,98 | 6 kills: 3, deaths: 3 | 50% | 1.848 Expert League | 1.78% +3.93 skill (1) | ||
- PEPELEL![]() 0,100 | 2 kills: 0, deaths: 2 | 0% | 1.416 Expert League | 8.70% +3.65 skill (1) | ||
- Xx_Unter_xX![]() 0,100 | 2 kills: 1, deaths: 1 | 50% | 1.730 Expert League | 2.78% +3.89 skill (1) | ||
- 100percent![]() 0,100 | 1 kills: 0, deaths: 1 | 0% | 1.738 Expert League | 2.70% +3.89 skill (1) | ||
- [OGHF]Formula_91![]() 2,98 | 1 kills: 0, deaths: 1 | 0% | 1.994 Expert League | 1.03% +3.96 skill (1) | ||
|
Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
||||||
| Worst Enemy |
![]() |
| incivinci Better avoid this opponent next time |
| Skill Booster |
![]() |
| [OGHF]Formula_91 Gain optimal skill by winning next confrontation |
| Push Over |
![]() |
| TEKKA007 Collect your easy points here |
| Skill Sponsor |
![]() |
| PEPELEL Paid his dues, better thank this opponent next time around |