| Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
|---|---|---|---|---|---|---|
- EliteTomazi![]() 0,100 | 10 kills: 3, deaths: 7 | 30% | 1.249 Major League | 2.72% +3.89 skill (1) | ||
- 1STDefcon5![]() 0,100 | 8 kills: 4, deaths: 4 | 50% | 1.680 Expert League | 0.53% +3.98 skill (1) | ||
- FreeD_ohm![]() 0,100 | 8 kills: 1, deaths: 7 | 12% | 1.261 Premier League | 2.60% +3.90 skill (1) | ||
- Loshme![]() 0,100 | 6 kills: 3, deaths: 3 | 50% | 326 Not Qualified | 49.17% +2.03 skill (1) | ||
- JumpTheSalad![]() 0,100 | 2 kills: 1, deaths: 1 | 50% | 293 Not Qualified | 52.37% +1.91 skill (1) | ||
- MELIH58![]() 0,100 | 1 kills: 0, deaths: 1 | 0% | 1.497 Expert League | 1.07% +3.96 skill (1) | ||
- Harzer--GER-![]() 2,98 | 1 kills: 0, deaths: 1 | 0% | 1.840 Expert League | 0.29% +3.99 skill (1) | ||
- GeeMann![]() 0,100 | 1 kills: 0, deaths: 1 | 0% | 1.847 Expert League | 0.28% +3.99 skill (1) | ||
- fABRICUS69![]() 0,100 | 1 kills: 0, deaths: 1 | 0% | 1.047 Bootcamp League | 5.72% +3.77 skill (1) | ||
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Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
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| Worst Enemy |
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| FreeD_ohm Better avoid this opponent next time |
| Skill Booster |
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| GeeMann Gain optimal skill by winning next confrontation |
| Push Over |
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| JumpTheSalad Collect your easy points here |
| Skill Sponsor |
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| fABRICUS69 Paid his dues, better thank this opponent next time around |