Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
---|---|---|---|---|---|---|
- BobDool![]() ![]() | 25 kills: 11, deaths: 14 | 44% | 711 Not Qualified | 34.81% +2.61 skill (1) | ||
- FreeD_ohm![]() ![]() | 22 kills: 9, deaths: 13 | 41% | 1.204 Major League | 7.45% +3.70 skill (1) | ||
- 2001_Honda![]() ![]() | 7 kills: 4, deaths: 3 | 57% | 416 Not Qualified | 62.33% +1.51 skill (1) | ||
Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
Worst Enemy |
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FreeD_ohm Better avoid this opponent next time |
Skill Booster |
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FreeD_ohm Gain optimal skill by winning next confrontation |
Push Over |
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2001_Honda Collect your easy points here |
Skill Sponsor |
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2001_Honda Paid his dues, better thank this opponent next time around |