| Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
|---|---|---|---|---|---|---|
- Generalchen![]() 0,100 | 18 kills: 10, deaths: 8 | 56% | 820 Bootcamp League | 8.68% +3.65 skill (1) | ||
- [UCS]feldmeyer![]() 2,98 | 13 kills: 6, deaths: 7 | 46% | 1.734 Expert League | 0.28% +3.99 skill (1) | ||
- Alexander_g4![]() 0,100 | 10 kills: 9, deaths: 1 | 90% | 203 Not Qualified | 50.31% +1.99 skill (1) | ||
- [BBQ]KYPKYP![]() 0,100 | 5 kills: 3, deaths: 2 | 60% | 1.660 Expert League | 0.38% +3.98 skill (1) | ||
- Harzer--GER-![]() 2,98 | 4 kills: 2, deaths: 2 | 50% | 1.834 Expert League | 0.19% +3.99 skill (1) | ||
- Seawolf22![]() 0,100 | 3 kills: 2, deaths: 1 | 67% | 1.552 Expert League | 0.57% +3.98 skill (1) | ||
- FredFerkel![]() 0,100 | 3 kills: 2, deaths: 1 | 67% | 1.173 Major League | 2.39% +3.90 skill (1) | ||
- Loli_Hunter![]() 0,100 | 2 kills: 2, deaths: 0 | 169 Not Qualified | 53.63% +1.85 skill (1) | |||
- zad82ndII![]() 0,100 | 1 kills: 1, deaths: 0 | 851 Bootcamp League | 7.78% +3.69 skill (1) | |||
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Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
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| Worst Enemy |
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| [UCS]feldmeyer Better avoid this opponent next time |
| Skill Booster |
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| Harzer--GER- Gain optimal skill by winning next confrontation |
| Push Over |
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| Loli_Hunter Collect your easy points here |
| Skill Sponsor |
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| Loli_Hunter Paid his dues, better thank this opponent next time around |