| Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
|---|---|---|---|---|---|---|
- IsraelPM![]() 0,100 | 3 kills: 3, deaths: 0 | 740 Not Qualified | 56.91% +1.72 skill (1) | |||
- [>XI<]SparksHunter![]() 0,100 | 2 kills: 1, deaths: 1 | 50% | 838 Not Qualified | 47.58% +2.10 skill (1) | ||
- UNFRI_LAMB![]() 0,100 | 2 kills: 1, deaths: 1 | 50% | 976 Not Qualified | 34.80% +2.61 skill (1) | ||
|
Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
||||||
| Worst Enemy |
![]() |
| [>XI<]SparksHunter Better avoid this opponent next time |
| Skill Booster |
![]() |
| UNFRI_LAMB Gain optimal skill by winning next confrontation |
| Push Over |
![]() |
| IsraelPM Collect your easy points here |
| Skill Sponsor |
![]() |
| IsraelPM Paid his dues, better thank this opponent next time around |