Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
---|---|---|---|---|---|---|
- FatherRat![]() ![]() | 6 kills: 2, deaths: 4 | 33% | 994 Not Qualified | 35.96% +2.56 skill (1) | ||
- Sec_Swe![]() ![]() | 3 kills: 1, deaths: 2 | 33% | 881 Not Qualified | 46.42% +2.14 skill (1) | ||
- [DI]BrummyAl![]() ![]() | 3 kills: 0, deaths: 3 | 0% | 900 Not Qualified | 44.60% +2.22 skill (1) | ||
- ApathyJam![]() ![]() | 2 kills: 0, deaths: 2 | 0% | 904 Not Qualified | 44.21% +2.23 skill (1) | ||
- [OGHF]Punto![]() ![]() | 2 kills: 0, deaths: 2 | 0% | 1.083 Bootcamp League | 28.51% +2.86 skill (1) | ||
- DmitryXX![]() ![]() | 2 kills: 1, deaths: 1 | 50% | 890 Not Qualified | 45.59% +2.18 skill (1) | ||
Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
Worst Enemy |
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Sec_Swe Better avoid this opponent next time |
Skill Booster |
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[OGHF]Punto Gain optimal skill by winning next confrontation |
Push Over |
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Sec_Swe Collect your easy points here |
Skill Sponsor |
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[DI]BrummyAl Paid his dues, better thank this opponent next time around |