| Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
|---|---|---|---|---|---|---|
- FatherRat![]() 0,100 | 6 kills: 2, deaths: 4 | 33% | 835 Not Qualified | 38.12% +2.48 skill (1) | ||
- Sec_Swe![]() 0,100 | 3 kills: 1, deaths: 2 | 33% | 740 Not Qualified | 46.99% +2.12 skill (1) | ||
- [DI]BrummyAl![]() 0,100 | 3 kills: 0, deaths: 3 | 0% | 756 Not Qualified | 45.46% +2.18 skill (1) | ||
- ApathyJam![]() 0,100 | 2 kills: 0, deaths: 2 | 0% | 759 Not Qualified | 45.13% +2.19 skill (1) | ||
- [OGHF]Punto![]() 40,60 | 2 kills: 0, deaths: 2 | 0% | 910 Bootcamp League | 31.61% +2.74 skill (1) | ||
- DmitryXX![]() 0,100 | 2 kills: 1, deaths: 1 | 50% | 747 Not Qualified | 46.30% +2.15 skill (1) | ||
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Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
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| Worst Enemy |
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| Sec_Swe Better avoid this opponent next time |
| Skill Booster |
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| [OGHF]Punto Gain optimal skill by winning next confrontation |
| Push Over |
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| Sec_Swe Collect your easy points here |
| Skill Sponsor |
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| [DI]BrummyAl Paid his dues, better thank this opponent next time around |