| Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
|---|---|---|---|---|---|---|
- TheRealZach![]() 0,100 | 16 kills: 8, deaths: 8 | 50% | 1.324 Not Qualified | 38.22% +2.47 skill (1) | ||
- mundakas![]() 0,100 | 12 kills: 9, deaths: 3 | 75% | 1.224 Not Qualified | 47.60% +2.10 skill (1) | ||
- jodzander![]() 0,100 | 10 kills: 3, deaths: 7 | 30% | 1.105 Not Qualified | 58.92% +1.64 skill (1) | ||
- signorr![]() 0,100 | 7 kills: 7, deaths: 0 | 1.048 Not Qualified | 64.06% +1.44 skill (1) | |||
- Parchman![]() 0,100 | 6 kills: 4, deaths: 2 | 67% | 1.275 Not Qualified | 42.71% +2.29 skill (1) | ||
- o1ly21![]() 0,100 | 5 kills: 4, deaths: 1 | 80% | 994 Not Qualified | 68.70% +1.25 skill (1) | ||
- Pepus![]() 0,100 | 3 kills: 2, deaths: 1 | 67% | 1.218 Not Qualified | 48.12% +2.08 skill (1) | ||
- Quichemagnet![]() 0,100 | 1 kills: 0, deaths: 1 | 0% | 1.259 Not Qualified | 44.19% +2.23 skill (1) | ||
- Dvalin![]() 0,100 | 1 kills: 0, deaths: 1 | 0% | 1.372 Not Qualified | 33.95% +2.64 skill (1) | ||
|
Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
||||||