| Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
|---|---|---|---|---|---|---|
- Lolterzard![]() 0,100 | 24 kills: 13, deaths: 11 | 54% | 1.015 Not Qualified | 59.52% +1.62 skill (1) | ||
- Neo![]() 0,100 | 17 kills: 5, deaths: 12 | 29% | 1.160 Not Qualified | 45.69% +2.17 skill (1) | ||
- ShinyG![]() 0,100 | 17 kills: 10, deaths: 7 | 59% | 1.017 Not Qualified | 59.30% +1.63 skill (1) | ||
- Tuer![]() 0,100 | 11 kills: 7, deaths: 4 | 64% | 1.035 Not Qualified | 57.63% +1.69 skill (1) | ||
- John![]() 0,100 | 5 kills: 2, deaths: 3 | 40% | 1.040 Not Qualified | 57.11% +1.72 skill (1) | ||
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Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
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| Worst Enemy |
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| Neo Better avoid this opponent next time |
| Skill Booster |
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| Neo Gain optimal skill by winning next confrontation |
| Push Over |
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| Lolterzard Collect your easy points here |
| Skill Sponsor |
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| Tuer Paid his dues, better thank this opponent next time around |