| Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
|---|---|---|---|---|---|---|
- Slartibartfast![]() 0,100 | 8 kills: 0, deaths: 8 | 0% | 2.507 Expert League | 0.42% +3.98 skill (1) | ||
- SMERSH SLAVA![]() 0,100 | 7 kills: 0, deaths: 7 | 0% | 2.283 Expert League | 0.98% +3.96 skill (1) | ||
- hash![]() 0,100 | 5 kills: 2, deaths: 3 | 40% | 1.329 Not Qualified | 27.86% +2.89 skill (1) | ||
- Engineer![]() 60,40 | 4 kills: 1, deaths: 3 | 25% | 2.172 Expert League | 1.50% +3.94 skill (1) | ||
- shiro![]() 0,100 | 3 kills: 2, deaths: 1 | 67% | 1.080 Not Qualified | 50.13% +1.99 skill (1) | ||
- Horschte![]() 0,100 | 2 kills: 0, deaths: 2 | 0% | 2.356 Expert League | 0.75% +3.97 skill (1) | ||
- CaptainM![]() 0,100 | 2 kills: 1, deaths: 1 | 50% | 2.278 Expert League | 1.00% +3.96 skill (1) | ||
- CCCP![]() 0,100 | 1 kills: 0, deaths: 1 | 0% | 2.396 Expert League | 0.64% +3.97 skill (1) | ||
- LUPUS![]() 0,100 | 1 kills: 1, deaths: 0 | 1.363 Not Qualified | 25.29% +2.99 skill (1) | |||
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Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
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| Worst Enemy |
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| Engineer Better avoid this opponent next time |
| Skill Booster |
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| Slartibartfast Gain optimal skill by winning next confrontation |
| Push Over |
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| shiro Collect your easy points here |
| Skill Sponsor |
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| LUPUS Paid his dues, better thank this opponent next time around |