| Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
|---|---|---|---|---|---|---|
- Marteh![]() 0,100 | 4 kills: 0, deaths: 4 | 0% | 1.000 Not Qualified | 50.00% +2.00 skill (1) | ||
- Player![]() 0,100 | 3 kills: 0, deaths: 3 | 0% | 1.340 Not Qualified | 21.34% +3.15 skill (1) | ||
- KiNgHuSkY![]() 0,100 | 2 kills: 1, deaths: 1 | 50% | 995 Not Qualified | 50.52% +1.98 skill (1) | ||
- boetie![]() 0,100 | 1 kills: 0, deaths: 1 | 0% | 1.062 Not Qualified | 44.11% +2.24 skill (1) | ||
- Feodorotti![]() 0,100 | 1 kills: 1, deaths: 0 | 973 Not Qualified | 52.54% +1.90 skill (1) | |||
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Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
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| Worst Enemy |
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| KiNgHuSkY Better avoid this opponent next time |
| Skill Booster |
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| Player Gain optimal skill by winning next confrontation |
| Push Over |
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| Feodorotti Collect your easy points here |
| Skill Sponsor |
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| Feodorotti Paid his dues, better thank this opponent next time around |